MsgTeamInfo Struct Reference
[Rules]

Create a Team, at the very beginning of the game.Client <-> Server. More...

#include <Team.hh>

Inheritance diagram for MsgTeamInfo:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 MsgTeamInfo (int client_id=-1)

Public Attributes

int team_name [8]
int nation_name [8]
int coach_name [8]
int reroll

Detailed Description

Create a Team, at the very beginning of the game.

Client <-> Server.


The documentation for this struct was generated from the following file:
Generated on Mon Apr 5 21:17:36 2010 for Stechec/TBT by  doxygen 1.6.3