MsgTeamInfo Struct Reference
[Rules]

Create a Team, at the very beginning of the game.

Client <-> Server. FIXME: 'race' info is missing. (note: many others too...). More...

#include <Team.hh>

Inheritance diagram for MsgTeamInfo:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 MsgTeamInfo (int client_id=-1)

Public Attributes

int team_name [8]
int coach_name [8]
int reroll

Detailed Description

Create a Team, at the very beginning of the game.

Client <-> Server. FIXME: 'race' info is missing. (note: many others too...).


The documentation for this struct was generated from the following file:
Generated on Sat Jun 23 16:11:45 2007 for Stechec/TBT by  doxygen 1.4.7