Team reroll use, or result acceptation.Client <-> Server. More...
#include <Team.hh>

Public Member Functions | |
| MsgReroll (int client_id=-1) | |
Public Attributes | |
| bool | reroll |
| Whether use a team reroll or accept the result. | |
Team reroll use, or result acceptation.
Client <-> Server.
1.6.3