MsgFollow Struct Reference
[Rules]

Attacker follows the defender after having pushed him.Client <-> Server. More...

#include <Player.hh>

Inheritance diagram for MsgFollow:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 MsgFollow (int client_id=-1)

Public Attributes

int follow
 Whether or not follow after a block.

Detailed Description

Attacker follows the defender after having pushed him.

Client <-> Server.


Member Data Documentation

Whether or not follow after a block.

-1 Server gives the coach his choice to follow or not. 0 Player doesn't follow his victim. 1 Player follows his victim.

Referenced by SPlayer::considerBlockFollow().


The documentation for this struct was generated from the following file:
Generated on Mon Apr 5 21:17:35 2010 for Stechec/TBT by  doxygen 1.6.3