Server -> Client. More...
#include <Player.hh>
Inheritance diagram for MsgBlockResult:

Public Member Functions | |
| MsgBlockResult (int client_id=-1) | |
Public Attributes | |
| int | player_id |
| Attacker id. | |
| int | opponent_id |
| Defender id. | |
| bool | reroll |
| Attacker's coach can reroll. | |
| int | strongest_team_id |
| Team id of the strongest Player, can choose which dice to use. | |
| int | nb_dice |
| Number of block dices rolled. | |
| int | results [3] |
| Results of block dices rolls. | |
Server -> Client.
1.4.7