Player blocks as standing opponent.Client <-> Server. More...
#include <Player.hh>

Public Member Functions | |
| MsgBlock (int client_id=-1) | |
Public Attributes | |
| int | player_id |
| Attacker. | |
| int | opponent_id |
| Defender. | |
Player blocks as standing opponent.
Client <-> Server.
1.6.3