Client -> Server, only during a kick-off. Server -> Client, at any time of the game. More...
#include <Ball.hh>
Inheritance diagram for MsgBallPos:

Public Member Functions | |
| MsgBallPos (int client_id=-1) | |
Public Attributes | |
| int | row |
| int | col |
Client -> Server, only during a kick-off. Server -> Client, at any time of the game.
1.4.7