server::GameHosting Member List

This is the complete list of members for server::GameHosting, including all inherited members.

addClient(Client *cl)server::GameHosting
gameFinished() (defined in PacketSender)PacketSender [inline, virtual]
GameHosting(int game_uid, const xml::XMLConfig &cfg, BaseSRules *rules) (defined in server::GameHosting)server::GameHosting
getState() const server::GameHosting
getThreadId() const server::GameHosting
PacketSender() (defined in PacketSender)PacketSender [inline]
sendPacket(const Packet &p)server::GameHosting [virtual]
setTeamId(int team_id) (defined in PacketSender)PacketSender [inline]
startThread(void *gh_inst)server::GameHosting [static]
team_id_ (defined in PacketSender)PacketSender [protected]
~GameHosting() (defined in server::GameHosting)server::GameHosting
~PacketSender() (defined in PacketSender)PacketSender [inline, virtual]


Generated on Sat Jun 23 16:16:12 2007 for Stechec/TBT by  doxygen 1.4.7