| begin() (defined in server::Client) | server::Client | [inline] |
| Client(Cx *cx) (defined in server::Client) | server::Client | [inline] |
| commit() (defined in server::Client) | server::Client | [inline] |
| GameHosting (defined in server::Client) | server::Client | [friend] |
| getId() const (defined in server::Client) | server::Client | [inline] |
| getLeagueId() const (defined in server::Client) | server::Client | [inline] |
| isCoach() const (defined in server::Client) | server::Client | [inline] |
| send(const Packet *p) (defined in server::Client) | server::Client | [inline] |
| Server (defined in server::Client) | server::Client | [friend] |
| setFailReason(const std::string &msg, int prio) (defined in server::Client) | server::Client | [inline] |
| ~Client() (defined in server::Client) | server::Client | [inline, virtual] |
1.4.7