| Ball() (defined in Ball< SPlayer >) | Ball< SPlayer > | |
| bounce(int nb=1) | SBall | |
| coord_ | Ball< SPlayer > | [protected] |
| getCoordinates() const | Ball< SPlayer > | |
| getOwner() const | Ball< SPlayer > | |
| hasBeenThrown() const (defined in SBall) | SBall | |
| operator<< (defined in Ball< SPlayer >) | Ball< SPlayer > | [friend] |
| owner_ | Ball< SPlayer > | [protected] |
| printDebug(std::ostream &os) const (defined in Ball< SPlayer >) | Ball< SPlayer > | [protected, virtual] |
| removeFromField() | SBall | |
| resetTurn() (defined in SBall) | SBall | |
| SBall(SRules *r, SMatch *m) (defined in SBall) | SBall | |
| scatter(int nb) | SBall | |
| sendCoordinates(Coordinates old_coord) const | SBall | |
| setCoordinates(const Coordinates &coord, bool advertise_client=true) | SBall | |
| Ball< SPlayer >::setCoordinates(const Coordinates &pt) | Ball< SPlayer > | [virtual] |
| setOwner(SPlayer *p) | SBall | [virtual] |
| setThrown() (defined in SBall) | SBall | |
| throwIn() | SBall | |
| ~Ball() (defined in Ball< SPlayer >) | Ball< SPlayer > | [virtual] |
1.6.3