| blitz_done_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| canUseReroll() const | Team< CPlayer > | |
| coach_name_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| CTeam(int team_id, CRules *r, CPlayerMsg *pm) (defined in CTeam) | CTeam | |
| declareAction(CPlayer *p, enum eDeclaredAction action) | CTeam | |
| getApothecary() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getApothecaryCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getAssistantCoach() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getAssistantCoachCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getBackground() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getBank() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getCheerleader() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getCheerleaderCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getCoachName() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getEmblem() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getFanFactor() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getFanFactorCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getHeadCoach() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getName() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getNbPlayer() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getPlayer(int id) (defined in Team< CPlayer >) | Team< CPlayer > | |
| getPlayer(unsigned int number) (defined in Team< CPlayer >) | Team< CPlayer > | |
| getRace() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getRemainingReroll() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getReroll() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getReroll() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getRerollTotalCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getRerollUnitaryCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| getScore() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getTeamId() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getTeamName() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| getTotalValueCost() (defined in Team< CPlayer >) | Team< CPlayer > | |
| hasDoneBlitz() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| hasDonePass() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| incrementScore() (defined in Team< CPlayer >) | Team< CPlayer > | |
| initReroll() (defined in Team< CPlayer >) | Team< CPlayer > | |
| isPlacementValid() const (defined in Team< CPlayer >) | Team< CPlayer > | |
| loadConfig(const std::string &team_file) | CTeam | |
| loadPlayerConfig(xml::XMLTeam &team, int player_id) | CTeam | |
| msgPlayerCreate(const MsgPlayerCreate *m) (defined in CTeam) | CTeam | |
| msgReroll(const MsgReroll *m) (defined in CTeam) | CTeam | |
| msgTeamInfo(const MsgTeamInfo *m) (defined in CTeam) | CTeam | |
| msgTouchdooown(const MsgTouchdooown *m) (defined in CTeam) | CTeam | |
| pass_done_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| placeTeam(int formation_id) | CTeam | |
| player_ | Team< CPlayer > | [protected] |
| reroll_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| reroll_remain_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| reroll_used_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| resetTurn() (defined in Team< CPlayer >) | Team< CPlayer > | |
| score_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| setApothecary(int apothecary) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setAssistantCoach(int assistantCoach) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setBackground(const char *bg) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setBank(long bank) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setCheerleader(int cheerleader) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setEmblem(const char *emblem) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setFanFactor(int fanFactor) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setHeadCoach(const char *coach) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setName(const char *name) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setPlayer(unsigned int number, Player *player) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setRace(Race *race) (defined in Team< CPlayer >) | Team< CPlayer > | |
| setReroll(int reroll) (defined in Team< CPlayer >) | Team< CPlayer > | |
| Team(int team_id) (defined in Team< CPlayer >) | Team< CPlayer > | |
| Team(Race *race) (defined in Team< CPlayer >) | Team< CPlayer > | |
| team_id_ | Team< CPlayer > | [protected] |
| team_name_ (defined in Team< CPlayer >) | Team< CPlayer > | [protected] |
| useReroll() (defined in Team< CPlayer >) | Team< CPlayer > | |
| validateTeam() (defined in Team< CPlayer >) | Team< CPlayer > | |
| ~CTeam() (defined in CTeam) | CTeam | [virtual] |
| ~Team() (defined in Team< CPlayer >) | Team< CPlayer > | [virtual] |
| ~Team() (defined in Team< CPlayer >) | Team< CPlayer > | [virtual] |
1.4.7